Change log ---------- The current version is 3.01 build 801, and it has been tested on Windows 98/ME/XP. Build 801 --------- 1. Added feature in associate shape. Now associating two polylines/rectangles with same number of points will associate at the correct edge boundaries. 2. Fixed couple of bugs in selecting points/deleting points 3. Added "convert to polyline" and "convert to curve" buttons to properties window - to switch between polyline/curves. 4. Premiere Plug-in bug fixed, caused rendering to fail if the element is very long. 5. Added XP theme support with manifest. 6. If a shape is inside a set, you cannot select that shape for associating. Fixed now. 7. Added "automatic morph shape/link creation" option to preferences. 8. Added feature to create circle/square using ellipse/rectangle tools with Shift key pressed. 9. Vegas users - plugin refined, no cacheing now. 10. Better antialiasing for image edges. 11. Added 16bit AVI support Build 520 --------- 1. You can customize the toolbars in WinMorph by 'right-clicking' on them and choosing 'customize', or 'double-clicking' on them. 2. Pressing 'Tab' key will show/hide the right-side panel (i.e. the Elements, Properties and Advanced Properties windows). 3. You can use the mouse wheel to zoom in/out. 4. When you are in any tool, you can pan the window without switching to the Pan tool by pressing the left and right mouse buttons simultaneously and dragging the mouse. 5. Fixed the 1 pixel left shift of output frames when morphing/warping 6. Mouse now snaps to points when in EditShape tool 7. You can modify bezier handles individually to create sharp corners. Click on a bezier handle point with left mouse button for normal editing, with right mouse button for sharp corners 8. Added 'return to host' button to the toolbar 9. Zoom in/out was having problems, fixed them. 10. To add a point to existing shape, now double-click or Alt+click (instead of the old Ctrl+click). 11. New preference added (in preferences dialog) to show handles only for selected point in a bezier shape. 12. Added rotate icon in the box shown when a shape is selected in 'transform shape' tool. 13. Copy shapes quickly within window and also window to window by pressing Ctrl and dragging when in edit shape/transform shape tools. 14. First project to be opened will open maximized. 15. And ofcourse, vegas users, an automated method to cache video frames before starting WinMorph. Now you only have to press "Open WinMorph", and automatically rendering starts, frames are cached, and when finished WinMorph opens.